Lore:
Dragon Claw is a spell learned by spellcasters that carry dragon blood in their veins, letting them call back a visage of their ancestor. When they cast spell, magical energies emanate, calling the aid of a dragon to them.
This mostly just means that if you're a dragonborn or a draconic sorcerer, the dragon claw's color will be the same as your scales.
Spell Mechanics:
The user creates a dragon claw from their staff to attack (1-3) targets within a 5ft line in front of the caster.
The target must perform a constitution saving throw.
If the attack misses, the claw will trash around, causing 1d4 slashing damage + the caster's spellcasting ability.
Succeeding a saving throw will cause 1d4 bludgeoning damage + the caster's spellcasting ability.
Failing a saving throw will cause 1d8 piercing damage + the caster's spellcasting ability.
This spell can only be used in a turn where the user is casting a spell with their action.
* - (Having at hand a staff, club, quarterstaff, or a similarly shaped object(at the DM's discretion).)
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Posted Oct 17, 2021This cantrip is loosely based on the spell of the same name that appears in page 13 of chapter 238 of Nanatsu no Taizai(Seven Deadly Sins), by Nakaba Suzuki