Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Restrained

Cybernetic wiring coils around a melee weapon you choose, increasing its effective range. The wielder may then make 1 melee spell attack with a 10 foot range to spread the wires to a target, which coil around them and tighten. On a hit, a target takes 2d10 force damage and makes a strength saving throw. If the save fails, the target will be restrained by the wires, taking an additional 1d10 cyber damage. The target can however, use its reaction to try and break out of the wiring once. Creatures of Large size or greater automatically succeed on the save.

This spell has the following spell effects:

Wild Wiring - This spell utilizes uninsulated cybernetic wiring, and as such will conduct electricity. (If an affected target or the wielder makes contact with water, they will take 2d8 lighting damage immediately). 

 

Previous Versions

Name Date Modified Views Adds Version Actions
10/15/2021 11:31:53 PM
2
0
1
Coming Soon
10/18/2021 1:35:09 AM
2
0
--
Coming Soon

Available For: Warlock (Legacy)

BoweryRacketeer

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