A wicked bolt viciously splices the mind/operating system of a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 3d8 cyber damage. If the target is a machine/automaton, it's movement is set to 10 and it cannot take the reaction command until the following round.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d4 for each slot level above 1st. Damage dealt by spell slots higher than 1st will be dealt as lightning damage.
This spell has the following spell traits:
Elemental Cybernetics - This spell will add elemental damage (lightning) to its damage dice gained from higher spell levels.
* - (Crushed metal bits)Previous Versions
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