Level
2nd
Casting Time
1 Minute
Range/Area
Touch
Components
V, S, M *
Duration
Concentration
School
Abjuration
Attack/Save
None
Damage/Effect
Healing

You touch a target creature and begin closing up their wounds with arcane thread. For 1 minute, you concentrate on the spell as thread and needle clean, patch and stitch up existing wounds. After 1 uninterrupted minute, the target creature regains hit points equal to 2d10+ your spell casting modifier.

When you cast this spell on a living creature that is at 0 hit points, the creature is stabilized for the duration of the spell's casting time. If the spell is interrupted, no hit points are recovered, the spell is wasted and if the creature is still at 0 hit points, they are no longer stabilized from the spell and must resume making death saving throws from last they left off. (ie, this spell does not reset failed or successful death saving throws). 

A creature can only benefit from the healing of this spell once per short or long rest.

Undead and constructs are unaffected by this spell.

Casting this spell above 2nd level causes the target to heal an additional 1d10 hit points. 

* - (Needle and thread. )

Spell Tags: Healing

Available For: Cleric (Legacy) Wizard (Legacy) Blood Hunter - Order of the Profane Soul (INT)

zombizblood

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