Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, M
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Combat (...)

Your blood is absorbed into the beetle's exoskeleton to form a beautiful, rubylike scarab that flies towards a creature of your choice within range. The target must make a successful Con saving throw or take 1d6 necrotic damage. You gain temporary hit points equal to the necrotic damage dealt.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the number of scarabs increase by one for each slot level above 1st. You can direct the scarabs at the same target or at different targets. Each target makes a single saving throw, regardless of the number of scarabs targeting it.



This spell is from the Deep Magic published  by Kobold Press.

Spell Tags: Healing Damage Combat

Available For: Cleric (Legacy) Warlock (Legacy)

Garith_The_Okay

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