Level
9th
Casting Time
1 Hour Ritual
Range/Area
Sight
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

Spending one hour ( before noon) the caster of this spell can pull on the power of the sun to strike down foe's in a massive area.

The caster of this spell must make a Con-save of 19 every ten minutes while casting, Or the spell will backlash on the caster and everything with in 3 miles of the caster. ( this spell can be cast through Scrying or spell/abilitys that allows the caster to see the target area at range ) By casting in this way the spells Dc for the caster is raised from 19 to 22. The caster can use runes to mark out the area for the spell for a more pin-point use of the spell. (same DC's as stated above) Spell can not target a single creature, and must have a minimal area of One mile wide. Max area of effect 40 miles wide.

As the spell is complete a bright white light covers the target area and in an Instant that same area is wiped from the world. Leaving behind glassed sand and chalked dirt. A half mile deep crater is formed as well.

( This spell can be counter-spells if the caster is in view or if a wish spell is used). The damage from the spell can not be undone for at lest One year. The area becomes harsh and hot . Creatures that enter and explore this area after the fact will gain one point of Exhaustion per day they explore.( Any feats that would prevent this only slow this effect, And the creature will gain Exhaustion every other day instead. )

If spell is used on the sea/ocean that area of the sea/ocean becomes a massive dead zone. No wind blows,  Storms will pass around the area. No clouds can form no rain can fall. All sea life dies hours after swimming into this area, Ships that sail into this area can expect to be trapped unless they paddle out, (Magic becomes harder to cast in this area when cast at sea, and all wind based magic can not be cast)

This spell gets its name from the after affect of its casting anyone that see's the spells completion only see a massive bright white light in the shape of a dome, Another name for this spell is called the " setting star " as it looks like a star has fallen from the sky.

 

* - (The blood of a pit fiend, One Jar of starlight, One Dimond. One Ruby, One saphire, Three Sunstone, One pound of moonstone. ( The spell must be cast during the day and outside))

Available For: Sorcerer (Legacy) Warlock (Legacy) - The Fiend (Legacy)

DmOrangeShadow

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