For the spell's duration, you are surrounded by writhing, spectral chains. Make a ranged spell attack against one creature of your choice within 30 feet of you. On a hit, the target takes 1d12 lightning damage and a spectral chain is created between you and your target.
On each of your turns until the spell ends, you can use your action to target the same creature or a different one. If you target a creature that you have already hit with this casting of Chain of Fates, you may cause the target to take 1d10 lightning damage automatically, without making an attack roll. If at any time your target is outside of 30ft of you, the chain is broken and you have to make a ranged spell attack role to target that creature again.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage dealt on a hit increases by 1d12 for each level above 1st. Additionally, the automatic damage dealt increases by 1d10 for every slot above 1st.
* - (A length of wrought iron chain )
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