Level
2nd
Casting Time
1 Bonus Action
Range/Area
Touch
30 ft.
Components
V, S, M *
Duration
Until Dispelled 24 Hours
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed
This spell lets you convince the construct that you are the master . Choose a construct that you can touch within range. you must pore the oil on it. If the construct wisdom is 10 or higher, the spell fails. Otherwise, the beast must succeed on a intelligence saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spell ends.
* - (oil)
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