Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
10 ft.
Components
V
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
You may expend 1 hit point to teleport up to ten feet in any direction as a bonus action that you can take prior to or after an attack.
If you wish to cast without expending the required hit points then you must make a constitution save of 10 DC. For each additional 5 feet add 1 to the save DC (15 feet = 11 DC, 20 feet = 12 DC, and so on). Maximum range that can be achieved is 60 feet.
On a successful save you reach your destination intact.
On a failed save you take 1D4 force damage. You only move 5 feet, are stunned until you make the constitution save of 13DC or someone hits you, no bonus actions or reactions can be taken, and you fall prone.
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