Make a ranged spell attack against a single target you can see and choose additional targets who are not enemies with each other (The number of targets equals 1 + your spellcasting ability modifier, with the minimum of 1). You are throwing the container used as a material component, which flies towards the target you choose and lays in its hands or on the ground near him (or it just leaves in your hands, if you failed the attack roll). This spell automatically fails (separate for every target) if the target doesn't know what is money and treats it like any other metal.
The targets being charmed by you (no save DC is needed) and this effect stays forever, until someone other than you offers the targets the amount of money (and can give it outhand) that exceeds the one you gave them. In that case, the spell ends.
The money you using as a material component can't be lost, stolen or spent, and the container itself can't be opened or destroyed, unless the "Remove Curse" is casted. In that case, the one who tries to remove curse must make a WIS save DC (15 + your spellcasting ability modifier + 1 every 100,000 GP of value in a container over than a 1,000,000). On a fail save, the caster also becomes a target of this spell. On a succesful save, container can be opened (but not destroyed). When the total value of the container becomes less than the half of its original value, spell ends and the targets become aggresive to you, regardless of their allignment, oaths, etc.
This spell also ends, when the last target is completely dead.
"Why would you want to fight with a mighty dragon, if you have more gold than him?" - Scrooge McDuck ©, probably* - (a container with money and/or gems, worth at least 1,000,000 GP total)
Previous Versions
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10/26/2021 9:50:58 PM
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4
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0
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10/26/2021 9:56:58 PM
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3
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0
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Coming Soon
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10/26/2021 9:59:55 PM
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3
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1
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Coming Soon
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