Level
4th
Casting Time
1 Action
Range/Area
120 ft. (30 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold

The temperature suddenly drops within a 30 ft. radius sphere of a point you can see within range. Creatures within the area of effect must make a Constitution saving throw or take 4d6 cold damage. Creatures within the area that are chilled or wet become frozen on a failed saving throw, assuming the effects of the petrified until thawed or broken free. A frozen creature is freed upon taking bludgeoning or fire damage, or upon using its action to succeed on a Strength (Athletics) check against your spell save DC.

Any nonmagical surface within the radius becomes coated in ice, becoming difficult terrain until it thaws.

 

Spell Tags: Control Combat

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Paladin (Legacy) - Oath of the Ancients (Legacy) Warlock (Legacy) - The Fathomless

LargestMan

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