Level
4th
Casting Time
1 Action
Range/Area
120 ft.
(30 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Cold
The temperature suddenly drops within a 30 ft. radius sphere of a point you can see within range. Creatures within the area of effect must make a Constitution saving throw or take 4d6 cold damage. Creatures within the area that are chilled or wet become frozen on a failed saving throw, assuming the effects of the petrified until thawed or broken free. A frozen creature is freed upon taking bludgeoning or fire damage, or upon using its action to succeed on a Strength (Athletics) check against your spell save DC.
Any nonmagical surface within the radius becomes coated in ice, becoming difficult terrain until it thaws.
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