Make a melee spell attack against a creature you can reach. On a hit, the target takes 2d8 acid damage and becomes afflicted with corrosion. If this spell is used to touch a shallow surface of water (a body of water no more than 3 inches in depth and 100 feet in area) that body of water becomes highly acidic. Any creature that touches the water, enters the area for the first time, or ends its turn there takes 1d8 acid damage.
Corrosion- Target takes (1d8) acid damage at the beginning of each of its turns equal to one hit die of the damage that triggered it and a -1 penalty to its AC. This effect stacks each time it triggers without being removed, up to three times (3d8 acid damage and a -3 penalty to AC). Upon being removed, the AC penalty is immediately negated. The AC penalty has no effect against AC granted by a spell or other nonphysical force (shield, shield of faith, mage armor, etc)
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
Comments