Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V
Duration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect

Up to 3 creatures are granted the ability to gracefully move at normal speed across any solid surface greater than half an inch thick without losing their balance. Non-magical forces such as earth quakes, wind gusts, waves, or forceful actions by other creatures may cause them to be pushed or slowed, but cannot cause them to fall, trip, or in any way lose their balance. For example, while walking along a tight rope, the target of the spell may have their movement hindered by a gust of wind, however, they will not be knocked off the rope or lose their balance. Ability checks for slippery surfaces are rolled with advantage. 

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

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