Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Illusion
Attack/Save
Ranged
Damage/Effect
All
You point your finger, and a ray of color shoots from it to the creature that damaged you. The creature must make an INT saving throw. On failure, it suffers 1d4 damage and a condition until the end of your next turn. The color of the ray is decided randomly according to the following table and decides the damage type and the effect:
|
1 |
Purple |
Psychic |
Restrained |
|
2 |
White |
Cold |
Slowed (movement reduced by 10 feet) |
|
3 |
Red |
Fire |
Frightened |
|
4 |
Blue |
Lightening |
Blind |
|
5 |
Yellow |
Thunder |
Deaf |
|
6 |
Green |
Bludgeoning |
Prone |
At Higher Levels. When you cast this spell using a spell slot of 2 level or higher, the damage is increased by 1d4 for each level above the 1.
* - which you can take in response to being damaged by a creature within 60 feet of you that you can see.Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/29/2021 4:58:41 PM
|
5
|
1
|
1.1
|
Coming Soon
|
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