Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Illusion
Attack/Save
Ranged
Damage/Effect
All

You point your finger, and a ray of color shoots from it to the creature that damaged you. The creature must make an INT saving throw. On failure, it suffers 1d4 damage and a condition until the end of your next turn. The color of the ray is decided randomly according to the following table and decides the damage type and the effect:

1

Purple

Psychic

Restrained

2

White

Cold

Slowed (movement reduced by 10 feet)

3

Red

Fire

Frightened

4

Blue

Lightening

Blind

5

Yellow

Thunder

Deaf

6

Green

Bludgeoning

Prone

 

At Higher Levels. When you cast this spell using a spell slot of 2 level or higher, the damage is increased by 1d4 for each level above the 1.

* - which you can take in response to being damaged by a creature within 60 feet of you that you can see.

Previous Versions

Name Date Modified Views Adds Version Actions
10/29/2021 4:58:41 PM
5
1
1.1
Coming Soon

Spell Tags: Damage

Available For: Wizard (Legacy)

darthnull

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