Level
2nd
Casting Time
1 Action
Ritual
Range/Area
100 ft.
(100 ft. *)
Components
V, S
Duration
Concentration
1 Round
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Poison
You create a 100-foot-radius temporary electrical storm around your character. The summoned electrical storm will then be able to be used by a Wizard or a Sorcerer to rain down a storm of lightning for 1 turn.
When a creature enters the spell's area for the first time on a turn or starts its turn there, that creature must get tripped upon the first time being hit. The spell takes 2 turns to start to use due to it being a ritual spell.
If a creature is soaked, wet, or has metal armor, then the damage increases by 1d3.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.







Comments