Level
Cantrip
Casting Time
1 Action
Range/Area
Self (5 ft. )
Components
S, M *
Duration
1 Round
School
Evocation
Attack/Save
Melee
Damage/Effect
Psychic

You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects as mote of magical energy bursts from your weapon, creating an illusory swarm of spectral butterflies, pixies, or similar creatures that surround you until the end of your next turn. The first attack that targets you before the spell ends subtracts 1d4 from its attack roll. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight.

This spell adds damage to the intital attack when you reach certain levels. At 5th level, the attack deals an extra 1d8 psychic damage to the target on a hit, which increases by 1d8 at 11th level (2d8) and 17th level (3d8).

* - (a melee weapon worth at least 1 sp)

Spell Tags: Damage Control Combat

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Ahojo

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