Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
S, M *
Duration
Concentration 6 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect
Buff (...)

You draw more blood causing your bloodpact weapon to evolve and become more deadly. By enhancing your weapon it gains the following properties for the duration.

Your weapon gains the heavy property if it does not already have it.

The weapon deals an additional 1d4 acid damage.

The weapon causes the target to make a constitution saving throw or become poisoned for 1 minute. The target may repeat this saving throw at the end of their turn. After a creature makes this save they cannot be affected by this for 1 minute.

Casting this spell using a higher level spell slot causes the weapon to evolve further. For every spell slot 2nd level and above it deals an additional 1d4 acid damage.

* - (A small amount of blood, and a bloodpact weapon)

Previous Versions

Name Date Modified Views Adds Version Actions
10/30/2021 4:07:50 AM
3
0
--
Coming Soon

Spell Tags: Damage Buff Debuff Combat

Available For: Ranger (Legacy) Warlock (Legacy)

Prodigu

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