Level
6th
Casting Time
1 Action
Range/Area
80 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Radiant

A thin golden ray springs from your pointing finger to a target that you can see within range. The target can be a creature, or an object.

A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 8d6 + 30 radiant damage. If this damage leaves the target with 0 hit points, it dissolves them into a swarm of fireflies.

If the target survives, all attacks against them are made with advantage until their next turn, or for the next 6 seconds, whichever is shorter.

An affected creature and everything it is wearing and carrying, except magic items, is turned into a swarm of fireflies equal in mass. The creature can be restored to life only by means of a true resurrection or a wish spell.

This spell automatically dissolves a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell dissolves a 10-foot- cube portion of it. A magic item is unaffected by this spell.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th.

* - (a lodestone and a pinch of mushroom spore)

Spell Tags: Damage Control

Available For: Druid (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Ranger (Legacy) - Fey Wanderer (Legacy) Warlock (Legacy) - The Archfey (Legacy)

Steven421

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