Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
All

You hurl a ball of chaotic magical energy at a creature or object within range. Make a ranged spell attack against the target. On a hit, roll a d6 on the chart below, the target takes 2d4+2 damage of that type.

1 / Acid
2 / Cold
3 / Fire
4 / Force
5 / Lightning
6 / Poison

This spell's damage increases by 2d4 when you reach 5th level (4d4+2), 11th level (6d4+2), and 17th level (8d4+2).

Previous Versions

Name Date Modified Views Adds Version Actions
11/1/2021 1:45:19 AM
2
1
1
Coming Soon

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

Sharpster25

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