Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
The user is able to summon one of the below weapons of choice depending on a 1d6 dice roll. The user can use the weapon on their next turn before it disintergrates.
1 - Electric Spear
2 - Blistering Fire Axe
3 - Might Earth Hammer
4 - Pure Light Bow and Arrow
5 - Raw Dark Sythe
6 - Wind Sword
Comments