Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

The user is able to summon one of the below weapons of choice depending on a 1d6 dice roll.  The user can use the weapon on their next turn before it disintergrates. 

1 - Electric Spear

2 - Blistering Fire Axe

3 - Might Earth Hammer

4 - Pure Light Bow and Arrow

5 - Raw Dark Sythe

6 - Wind Sword

Available For: Warlock (Legacy) Artificer (Legacy) - Battle Smith (Legacy)

TheGentlemanNerd

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