Level
9th
Casting Time
1 Action Ritual
Range/Area
60 ft. (15 ft. )
Components
V, S
Duration
1 Minute
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Control

You create a magical zone that causes everything in a 15-foot-radius sphere centered on a point of your choice within range to become no longer hostile. Until the spell ends, a creature that enters the spell's area for the first time on a turn or starts its turn there must make a Charisma saving throw. On a failed save, a creature can't attack while in the radius. You know whether each creature succeeds or fails on its saving throw.

An affected creature is aware of the spell and can thus know where the radius ends and leave it. Any creature within the radius is immune to all damage.

If cast as a ritual then the radius increases to 30 feet.

Spell Tags: Control

Available For: Bard (Legacy) Cleric (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

TieflingBard

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