Level
3rd
Casting Time
1 Action
Range/Area
45 ft.
Components
V
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Buff (...)
You share a portion of your power with your allies and make their weapons light as feathers. For 1d4 turns, everyone in your party, if they are willing, gains a second action. When the second action is used as a physical attack, it is infused with a portion of your power and gains advantage on rolls.
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