Level
4th
Casting Time
1 Action
Range/Area
120 ft.
Components
S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect

You create a ball of light at a point within range. It sheds bright light out to 30 feet and dim light an extra 30 feet. Anyone within this light must make a Wisdom saving throw against your spell save DC or be compelled to stop all they're doing to stare at this ball. If they take any damage during the duration, they make the save attempt again.

* - (gold dust worth 500gp, which is consumed on use)

Available For: Bard (Legacy) Sorcerer (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

EalasaidBraunsing

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