Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Psychic

Targeting the mind of a creature in range, you attempt to mentally attack their mind psychologically. The target must make a Charisma saving throw. A target take 8d6+30 psychic damage and is paralyzed for the duration on a failed save, or half as much damage with no paralyzed condition on a successful one. The full duration feels like 100 years of endless pain has befallen the target. At the end of each of its turns, the target can make another Charisma saving throw with disadvantage. On a success, the spell ends on the target.

* - (a rock)

Available For: Sorcerer (Legacy) Wizard (Legacy)

Parkour

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