Level
2nd
Casting Time
1 Reaction *
Range/Area
Self
Components
S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
You stretch or compact time around a particular spell. Whenever you or a creature within range casts a spell that has a duration, you may double the duration of that spell (up to a max of 24 hours) or half the duration of that spell. If the target of this spell is a hostile creature, they must succeed on a Wisdom saving throw. If the target succeeds on the saving throw, this spell has no effect. w
* - which you take when you or a creature withing range cast a spell.
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