You attempt to say something so utterly asinine to a creature that you can see within range , that it cannot put any meaningful thought into anything else. Target creature must make a intelligence saving throw or be effected by this spell, however instead of using its intelligence saving throw bonus or the value it normally would it, instead uses that value multiplied by (-1).
the effects of this spell are as follows:
-On a failed save, the target can no longer maintain concentration on spells.
-The target cannot cast any spell with a casting time longer than a bonus action.
-The target rolls with disadvantage on any Intelligence, charisma or wisdom roll.
At the beginning of the target's turn it may reroll the save for this spell. on a successful save this spell ends for the target.
As a full round action, an ally unaffected by this spell or another casting of this spell may attempt to make a intelligence saving throw at this spell's DC, on a successful save the ally may choose one target, who they are within 30ft of and who is effected by this spell, ends for that target. A creature is unable to select a target with this action if they are incapable of communicating with that target.
A creature with a intelligence lower than 4 or unable to hear the caster is immune to this spell.
High level description:
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