Level
6th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration
1 Hour
School
Abjuration
Attack/Save
INT Save
Damage/Effect
Control (...)
The target must make an Intelligence saving throw. On a failure, a chain of arcane bonds encircle the hands and neck of the target and they are unable to speak or move their arms to provide verbal or somatic spell components. On a success, the bonds fail to entrap the target. Every 10 minutes following the casting of the spell the target can repeat the saving throw, ending the effect on a success.
At Higher Levels. The duration of the spell is increased by 1 hour per spell level, and at 9th level, the duration is until dispelled or the target succeeds on their save.
* - (A silver chain link cord costing at least 100GP)
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