Level
6th
Casting Time
1 Action
Range/Area
Self
30 ft.
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Celestial power flows through you and produces a brilliant flash of light, damaging enemies around you while providing protection to your allies.
Every enemy as designated by the caster in a 30 foot radius from you must make a Wisdom saving throw or take 8d6 radiant damage. Enemies take half damage on a successful save.
Every ally as designated by the caster in a 30 foot radius from you gains 8d6 Temporary Hit Points. This roll is done separately from the damage roll.
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