Level
2nd
Casting Time
1 No Action
Range/Area
Unlimited
Components
V, M *
Duration
Until Dispelled
School
Conjuration
Attack/Save
None
Damage/Effect

This spell makes you summon a familiar fused with the element you are most proficient in. These are the elements, Fire, water/ice, earth, wind, Astral, darkness, sound and finally light. There is another spell related to this one and that is Familiar ugrade, you ugrade your elemental familiar to the next element level for example fire equals lava etc. This spell is just like find familiar but you need to have an element that you are proficient on. This familiars will not start big at level 3, at level 3 they will be as big as a wolf pup then at level 4 they will grow to a normal daily life dog, level 5 to a big dog like berneses mountain dog adult, lvl 6 and 7 they will be big as an orangutan 8 they will be as big as an elephant at level 9 they will be as big as a blue whale and finally at level 10 it will be as big as a dragon but it will not have any traits of these animals. Remember if your proficiency with the element you wield changes your familiar will too. Depends on what type of magic related class you have some familiars will be different for example for a sorcerer if you use the familiar ugrade you will mostly get lava if related to fire for wizard you will get blue fire ( blue fire is a lot hotter than normal fire) and for warlock you will get Amaterasu a fire that comes for devils (mosly very close to blue fire just that is harder to get rid of). For the other classes you have a normal chance of getting good ugrades but for these 3 you have more chance to get a good ugrade when more than level 6.

* - (The element you are most proficient on or a spell that has that element.)

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Gyomei_Himejima

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