Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Cold (...)
You gather the collective moister in the air, compressing it until the point of explosion. Depending on the temperature of the water, you deal cold or fire damage.
For ice, you burst the water for an icy blast, dealing 1d10 cold damage, with a 35% chance the ice hardens on the target's body, restraining them for 2 turns.
For fire, you heat up the water to a boil, bursting it into a cloud of burning steam that deals 1d10 fire damage, with a 35% chance to burn the target, dealing 1d6 fire damage on the next 2 turns.
This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
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