Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (30 ft. *)
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Fire

You conjure a shallow, 15-foot-radius pool of boiling oil centered on a point within range. The pool is difficult terrain, and any creature that enters the pool or starts its turn there must make a Dexterity saving throw. On a failed save, the creature takes 3d8 fire damage and falls prone. On a successful save, a creature takes half as much damage and doesn’t fall prone.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

* - (a vial of oil)

Spell Tags: Damage Control Debuff Movement Environment Combat

Available For: Artificer (Legacy) - Alchemist (Legacy)

StevenWarren

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