Level
3rd
Casting Time
1 Action
Range/Area
Self 120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Necrotic

You summon the spirits of the fallen in an area centred on you.. The area is 20 feet long, 20 feet wide, and 10 feet tall. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 4d8 necrotic damage. On a successful save, a creature takes half as much damage. As a bonus action, on the same turn as the spell was cast, you may charge the spirits forward a distance equal to the remained of your walking speed. Any new creatures of your choosing caught up in this advance must also make a Dexterity saving throw or take 4d8 necrotic damage.

* - (bone dust from an ancient tomb)

Previous Versions

Name Date Modified Views Adds Version Actions
11/11/2021 9:43:16 AM
4
0
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Coming Soon

Spell Tags: Damage

Available For: Cleric (Legacy) - Death Domain Warlock (Legacy) - The Undead (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

kurtborg1109

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