Level
7th
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect

Green and yellow sparks fly off your body as a light breeze picks up, lifting loose debris and swirling around with a faint howl.

This spell speeds the flow of magic through you, hastening your spellcasting ability. Casting times for arcane spells are reduced as follows:
Normal Casting Time New Casting Time
1 standard action 1 swift action
1 full round 1 standard action
2-10 rounds 1 round less than normal

Arcane spellsurge has no effect on any spell with a casting time of greater than 1 minute or a casting time not listed on the table. You can't choose to ignore this effect; that is, you can't opt to cast a spell using its normal casting time. Thus, if all your spells normally have casting times of 1 standard action, they take 1 swift action instead, and because you can't take more than one swift action in a round, you won't be able to cast multiple spells per round while under the effect of arcane spellsurge. (If you have available spells with casting times of 1 full round, you are still able to cast more than one of those spells per round). However, a sorcerer or other spontaneous arcane caster could cast a metamagic spell (as a standard action) and a normal spell (as a swift action) in the same round.

This spell doesn't stack with any other effect that reduces a spell's casting time.

Sorcerers of fifth level or greater in the Sorcerer subclass may cast this as a bonus action. 

Available For: Sorcerer (Legacy) Wizard (Legacy)

Jayjay08

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