A beam of crackling, blue energy lances out toward a creature within range, forming a sustained arc of lightning between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 lightning damage, and becomes tethered.
As an action, you can deal 1d12 lightning damage to a tethered target automatically. A target is no longer tethered if it is ever outside the spell's range or if it has total cover from you.
As an action, you can cause the energy to lance toward a creature within range, which can be the same target or a different one. If you do so, any previous target is no longer tethered.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the initial and automatic damage increase by 1d12 for every two slot levels above 1st.
* - (a twig from a tree that has been struck by lightning)
Comments