Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
CON Save
Damage/Effect
Stunned
You distract your foe before delivering a cheap blow, hoping to stun your target. One target with melee range must make a Constitution saving throw. On a failed save, the target is stunned until the end of its next turn.
* - (A deck of playing cards)
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