You touch a willing creature. Until the spell ends, that creature enters a state of Bloody Rage, gaining a -2 penalty to saving throws and armor class, as well as taking 1d6 points of necrotic damage every round as long as the spell lasts. If you target yourself for the spell, the necrotic damage does not affect your concentration.
For the duration of the spell, the creature gains a +2 bonus to attack rolls and damage rolls from strength weapon attack and can make an additional attack whenever they use their action to attack.
Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the penalties decreases to -3, the necrotic damage increases to 2d6 and the bonus increases to +4.
When you use a spell slot of 7th level or higher, the penalties decreases to -4, the necrotic damage increases to 3d6 and the bonus increases to +6 and the creature can make two additional attacks instead of one.
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