Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, M *
Duration
1 Round
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Cold

You call out a wintry death from the ground beneath a creature you can see within range. The target must make a Dexterity saving throw. On a failed save, the ice lashes toward them, dealing 4d6 cold damage and the target's legs are frozen on the ground. On a successful save, the creature takes half as much damage and isn't frozen. While frozen, the target can make a DC 10 Strength saving throw to break free from the ice.

In addition, any liquids carried by the target are frozen solid for 1d4 minutes.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the cold damage increases by 1d6 for each slot level above 2nd.

 
* - (An icicle)

Previous Versions

Name Date Modified Views Adds Version Actions
6/28/2021 11:12:01 AM
4
0
1
Coming Soon
6/28/2021 11:25:59 AM
6
1
1.1
Coming Soon
6/28/2021 11:39:13 AM
6
0
--
Coming Soon
11/14/2021 6:16:34 PM
10
1
1.2
Coming Soon
7/19/2022 6:40:53 AM
12
3
1.3
Coming Soon

Spell Tags: Damage Control Environment

Available For: Druid (Legacy) Warlock (Legacy) Wizard (Legacy)

Devynus

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