Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Piercing

You Choose a creature within range to magically construct a coffin around, shutting them inside with overlaying chains.  The target makes a Constitution or Strength saving throw. On a failure the target is locked inside, stabbed with a thousand blades, and magically dealt 5d12 piercing damage.  The coffin turns to ash at the start of your next turn. The creature has total cover within the coffin and cannot mover or escape by any means, other than teleporting.  On a success, the creature takes half as much damage and the coffin immediately fades.  

 An undead that has advantage on saving throws or is immune to effects that turn undead has disadvantage on its saving throw against this spell.

 At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.

* - (a handful of nails)

Available For: Bard (Legacy) Cleric (Legacy) Wizard (Legacy)

Keepingupwithjonesey

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