You attempt to leap into the heavens while grasping a creature and send them crashing down with you at another location. Make a melee spell attack against the creature and choose a point on the ground within 30 feet of you that you can see. On a hit, you grab the creature and both of you are transported to a demiplane where you are both unable to move or take any actions or reactions.
At the beginning of your next turn, you appear with the creature at the previously chosen location, or the nearest open space if it is now occupied. As you do, the creature takes 6d6 radiant damage + bludgeoning damage equal to your Strength modifier. The creature then becomes prone and is moved into the nearest open space on the ground.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the amount of radiant damage the creature takes increases by 1d6 for each slot level above 3rd.
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