Level
8th
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Combat (...)

You touch a construct and throw it forward in time if it fails a Constitution saving throw. The construct disappears for 1d4 + 1 rounds, during which time it cannot act or be acted upon in any way. When the construct returns, it is unaware that any time has passed.

Spell Tags: Teleportation Control Combat

Available For: Sorcerer (Legacy) Wizard (Legacy)

AverageDamage

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