Striking both palms down upon the ground, a web of force crackles out around the caster and five streaks of light rapidly snake along the ground toward up to five enemies the caster can see within a range of 60 feet, leaping towards their target and exploding into a column of light upon reaching them. Each target must make a Dexterity saving throw, taking 8d6 force damage on a failed save, or half as much damage on a successful one.
Alternatively, all five streaks of force can instead converge toward a single target, dealing 12d6 force damage on a failed save, or half as much damage on a successful one.
The force can travel over obstacles up to 5 feet high.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.
* - (a shard of smooth sea glass)
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