Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Additional

When a weapon or other object is thrown and your Mage Hand is within 5' of the projectile's path, or if you are the target of the attack and your Mage Hand is not currently active, you can use your reaction to direct your Mage Hand to try to catch the projectile. Make a spell attack roll. If the roll exceeds the attack roll made to throw the weapon/object, the Mage Hand catches the projectile. If the spell attack roll exceeded the attack roll to throw the weapon by at least 5, the Mage Hand can also throw the weapon/object at a target of the caster's choosing, dealing the weapon/object's base damage plus an additional 1d6 damage of the weapon/object's damage type if the spell attack roll also exceeds the chosen target's AC.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the bonus damage increases by 1d6, for each slot level above 1st.

* - in response to a thrown weapon attack while your Mage Hand is within 5' of the projectile's path

Previous Versions

Name Date Modified Views Adds Version Actions
11/19/2021 12:58:49 AM
3
0
--
Coming Soon

Spell Tags: Damage Control

Available For: Rogue (Legacy) - Arcane Trickster (Legacy)

Daltigoth79

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