Level
3rd
Casting Time
1 Action
Range/Area
Self (50 ft. *)
Components
V, S *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning

A glowing ball of lightning travels along a line up to 50 feet in a direction you choose. The ball lightning is 5 feet wide and emits bright light in a 5 ft radius of it and dim light 10 ft further. Any creature in the line must make a Dexterity saving throw. A creature takes 2d6 lightning damage on a failed save, or half as much damage on a successful one. At the end of the line, the Ball lightning explodes. All creatures within a 15ft radius must make a Dexterity saving throw. A creature takes 6d6 lightning damage on a failed save, or half as much damage on a successful one.

The Ball lightning ignites flammable objects in the area that aren't being worn or carried.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (a bit of fur and a rod of amber, crystal, or glass)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Artificer (Legacy) - Armorer (Legacy) Warlock (Legacy) - The Fathomless

MASCAG

Comments

Posts Quoted:
Reply
Clear All Quotes