Level
Cantrip
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
You channel the chaotic magical energy within you to harm your foes.
Roll a d6 to determine the shape of this spell:
- Fire Bolt
- Acid Splash
- Eldritch Blast
- Frostbite
- Chill Touch
- Shocking Grasp
This spell mimics the spell rolled in all aspects except range.
At higher levels: Cantrips cast via this spell scale as they normally would. That means 2 damage dice at level 5, 3 damage dice at level 11, and 4 damage dice at level 17.
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