Level
8th
Casting Time
1 Action
Range/Area
Self (30 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Combat (...)

You stretch your arm out with one down low and one up high and rotate them in a circle until they have switched place.  You then clasp your forearms igniting yourself in bright green flames and push your arms out extending the flames out beyond your reach.  A 500ft tall cylinder with a radius of 30ft of wrathful bright green flames is now centered on you, and moves with you, that deals 10d8 fire damage, from a wyldfyre source, to all creatures of your choice that start their turn in the area or enter it for the first time on their turn and they must make a Consitution saving throw.  On a failure targets take an additional 5d8 fire damage and are stunned until the end of their next turn on a successful save the targets take half of the additional damage and are not stunned. Wyldfyre is a powerful source of fire damage twisted by arcane magic to turn the flames a bright green color. Fire damage from a wyldfyre source bypasses ignores resistances to fire damage and treats immunity as resistance for all creatures excluding fiends.

* - (A ruby worth 200gp that you engrave a small evocation rune into)

Spell Tags: Damage Control Environment Combat

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Cleric (Legacy) - Forge Domain Druid (Legacy) - Circle of Wildfire

Murph1155

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