Level
7th
Casting Time
1 Action
Range/Area
20 ft.
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

You begin punching wildly at something within 20 feet of you, manifesting many fists. Roll 1d20 d4s, adding a d4 every time you roll a four, the target may make a dexterity save with a DC equal to 1d20 + your dexterity modifier, on a failed save they take the damage from each punch (d4), on a success they take half of the punches, the highest rolling ones. You then punch once more forcefully manifesting a much bigger fist doing as much damage as they would have taken previously on a failed save, there is a similar save for this but the target does it at disadvantage.

Available For: Bard (Legacy) Cleric (Legacy) Ranger (Legacy) Sorcerer (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Cleric (Legacy) - War Domain (Legacy) Cleric (Legacy) - Forge Domain Paladin (Legacy) - Oath of Devotion (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy) Paladin (Legacy) - Oathbreaker Paladin (Legacy) - Oath of Conquest Paladin (Legacy) - Oath of Glory (Legacy) Ranger (Legacy) - Hunter (Legacy) Ranger (Legacy) - Monster Slayer Fighter (Legacy) - Eldritch Knight (Legacy)

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