Level
3rd
Casting Time
1 Action
Range/Area
15 ft.
Components
V, S, M *
Duration
Concentration
School
Abjuration
Attack/Save
CHA Save
Damage/Effect
Banishment (...)

You attempt to send one creature that you can see forward in time.

The target must make a Charisma saving throw. On a failure, they and all of their possessions vanish for 1d4 + 1 rounds. Once the spell ends, the target reappears in the same position from which they vanished. From the target’s perspective no time has passed between when they vanished and reappeared.

If the target’s former position is occupied when they reappear, they take 1d10 force damage and appear in the closest unoccupied space to their former position. If there are multiple closest unoccupied spaces, the target chooses where they reappear. 

* - (A mirror shard)

Spell Tags: Teleportation Control Banishment Utility Special

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Sorcerer (Legacy) - Clockwork Soul (Legacy)

ninaabbs

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