Level
1st
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Thunder

You brandish the weapon used in the spell’s casting and make a ranged attack against one creature within range. On a hit, the target suffers the weapon attack’s normal effects, and you can cause a thunderous boom to blast forth from the weapon, shattering the weapon. The target must make a strength saving throw or take 3d6 thunder damage and be knocked prone for one round. On a success the target takes half damage and is not knocked prone. 

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

* - (A weapon with the thrown property, which the spell consumes)

Previous Versions

Name Date Modified Views Adds Version Actions
11/23/2021 4:48:59 AM
0
0
1
Coming Soon

Spell Tags: Damage Control Combat

Available For: Cleric (Legacy) Ranger (Legacy) Warlock (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Bard (Legacy) - College of Swords Wizard (Legacy) - War Magic

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