Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
As You cast the spell and spectral energy swirls around your form encasing you in a hard shell. You gain a +2 to your Ac, and add 2d4 Temp. Hp till the end of the spell. It takes concentration to hold the spell for the full minute it lasts.
* - (A Crab Carapice)
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