The spirit's of the dead hear your whispers and start to dance around you. In a 10ft area around the caster spirits will rise up from the ground and circle around the caster then the casters picks up to 2 creatures to be affected by the spirits. Any targeted creatures that stand within the 10ft area on the their turn will have to make a constitution saving throw and a charisma or wisdom saving throw is they fail the constitution saving throw they take 1d4 and 1d6 physic damage, if they fail the wisdom/charisma saving throw they get the fear affect till they succeed the saving throw, if they succeed the charisma/wisdom saving throw they don't have to make any more wis/cha saving throws from this spell. At higher levels the damage becomes 3d4 at sixth level, 4d4 at seventh level, 5d5 at eighth level and 7d5 at ninth level.
Level
5th
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Concentration
2 Minutes
School
Illusion
Attack/Save
None
Damage/Effect
Comments